Plus, it also takes an eternity to get up in this game. Kuma looks like a tree & the game only has Arcade and VS mode. The opening was well done introducing the main characters and Kazuya’s canon ending shows his toes and foot pads which look more like rectangular bear claws while he throws his father off the cliff and giving us his signature smirk thanking the player on finally getting his revenge. The endings for this game all had the same light-hearted tune and the graphics were as good as they could be for the year. The cover art and opening for the first game were epic and at the time the graphics were top-tier. The King George Island Theme in this game feels like you’re fighting and freezing to death at the same time. The music in this game is great, being so memorable that even a 3 year old child like myself could remember the Chicago theme exactly when the song drops beautifully. The first Tekken included real martial arts and a solid storyline with Kazuya front and center with one goal-to defeat Heihachi and take control of the Mishima Zaibatsu. I was born and raised in Chicago and the Chicago theme seemed to play in a loop in my head and my brain had tricked me into remembering the song with the stadium level which was the only stage I have remembered. I even recall it was his throw where he did a flip in the air and yelled, “HIYAAAA”. I remember being taught how to grab your opponent with Law. I couldn’t have been older than 3 years old making sense because TEKKEN was released in North America in November of 1995 and I would turn 3 in May of 1996. I was a small child, but one of my most cherished and oldest memories is my older brother borrowing TEKKEN and showing me how to play. I don’t think any of us fans were aware of how invested we would be in the series. The very first Tekken was an incredible introduction of what was to come. The announcement for Tekken 8 has me thinking that I need to go back and play it’s predecessor and give it another shot. I think the final battle between showed Kazuya who is still a wounded child at the hands of his father’s abuse. The case was Tekken 7 was nice and the final showdown with Kazuya and Heihachi was well done and one scene that really stood out to me was how Kazuya saw his father as the young man who he was defenseless towards starting his lifelong hatred for him. The games with the release of the PS3 and onward reverted to clean graphics in which so many characters look the same and no longer have real facial expressions. Also, cinematics in Tekken 7 (as well as Tekken 6) had lost some of their charm and realism. New characters like Lucky Chloe were silly and the games story seemed to focus on complete redemption for Heihachi and all the horrible things he had done. The new rage art element was fun and a great new touch to the fighting, but I still found myself heavily disinterested. The character select music and narrator are dull and character portraits are good, but not amazing. The music in the game all meshed and sounded the same and to date I can’t name a single song I genuinely enjoyed. I ranked Tekken 7 last because I got the game once it came out and I didn’t play it much. Let me know what your own rank of all the games are! Feel free to be as disrespectful as you’d like. I did not include the tag games because those don’t include the storyline which is an element that I am taking into consideration. Smiley Face's release is also missing the extensive liner notes with composer notes and credits etc, packaged in the genuine product.With Tekken 8 on the horizon I decided to personally rank every canon Tekken game from the first game to Tekken 7. However, the Smiley Face manufactured discs have the front cover image of Heihachi Mishima printed on them, while the genuine Japanese product pictures the TEKKEN 4 logo on both discs. "KA-029-30".This bootleg soundtrack has near identical music and near identical packaging (aside from the Smiley Face logo). Taiwanese company - "Smiley Face Records LTD", has mass-produced a bootleg version of this TEKKEN soundtrack under the product number (Track-5* is a "lite-remix" of it's original arcade counterpart, where as Track-12** is a re-arrangement) Tracks: 3, 8, 12, 17, 20 Composed by Hiroshi Okubo Tracks: 6, 10, 15, 19 Composed by Satoru Kosaki Tracks: 1, 5, 14, 18, 21 Composed by Yu Miyake Tracks: 2, 7, 11, 16 Composed by Akitaka Tohyama Tracks: 1, 4, 7, 12, 15, 20 Composed by Satoru Kosaki Tracks: 5, 8, 13, 17, 18, 19 Composed by Akitaka Tohyama This 2-CD set includes music from both the Arcade & PlayStation2 version of TEKKEN 4.
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